BONFIELD, Deb; GAUCI, Pamela; GUESCINI, Dario; TAN, Jackie; ZENO, Apostolo. Gaming as a Form of Experiential Learning: Career Ready Project—Bloom Virtual Village. Journal of Innovation in Polytechnic Education, [S. l.], v. 2, n. 1, p. 14–16, 2019. DOI: 10.69520/jipe.v2i1.73. Disponível em: https://jipe.ca/index.php/jipe/article/view/73. Acesso em: 29 nov. 2024.